Call Of Duty 2017 World War 2 Review

Call Of Duty 2017 World War 2 Review: Just as DICE has brought the great battlefields of the past to the screen with Battlefield 1, Activision and Sledgehammer Games are also reversing the clocks – though not quite so far: After the series finally took on increasingly futuristic traits, it returns with Call of Duty: WW2 back to their roots. Can World War II tie you up again in a shooter?

CALL OF DUTY 2017 WORLD WAR 2 REVIEW

CALL OF DUTY 2017 WORLD WAR 2 REVIEW

Call Of Duty 2017 World War 2 Review

There is probably no other historical event that has been as often virtual messed up as the Second World War. Especially in the shooter, especially the fight against Nazi Germany enjoyed great popularity along with the conflicts in the Pacific. By a veritable glut of titles but these increasingly gave way to fatigue. Is the time ripe again after numerous excursions into modern and futuristic warfare to fight for the liberation of Europe? Activision is of the opinion – and we are inclined to share it as well.

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CALL OF DUTY 2017 PICTURES

CALL OF DUTY 2017 PICTURES


The beach of death

At the beginning, however, it is somewhat difficult to get warm with the protagonist Red Daniels as part of the infamous 1st Infantry Division, because the D-Day and the landing in Normandy has been felt a thousand times – though rarely so intense and staged thrilling as here. In fact, immediately reminiscing about the hard-hitting entry of The Soldier James Ryan awake. At the same time, however, it becomes clear that Sledgehammer captures the inhuman brutality excellently, but that the studio lacks a sense of the oppressive mood with which Steven Spielberg’s work was so distinguished. While the soldiers in the landing craft had to vomit there or literally shit their pants, the hurray patriotism that accompanied the series from the very beginning is too dominating here.

Call of Duty WW2 in Test

Call of Duty WW2 in Test

If one can make friends with this Hollywood approach and patriotic heroism, one with just under seven hours, although quite short, but intensive and pleasingly entertaining campaign. The campaign leads from the brutal arrival at Omaha Beach further to the liberation of France and to advance into the German Reich in Aachen. The Battle of the Bulge and the capture of the last bridge over the Rhine at Remagen are also among the locations. Here Sledgehammer Games manages a strong mix of intense firefights, exciting creepers and interspersed vehicle sequences, where you can briefly take the wheel of jeeps, tanks and aircraft.

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No, Call of Duty does not mutate into a Battlefield, but the pacing and variety benefit enormously from those moments. Too bad, that only a very superficial stealth mechanics is offered: Although guards provide an attention indicator, but the disabled opponents can not grasp and hide unfortunately. This is only allowed in the so-called “hero-deeds”, in which you not only interfere in scripted melee, but also grab wounded comrades and pull under pressure of time to safety – very nice! However, in the heat of the moment you often miss the chance to become aware of the possibility. Regardless of heroic deeds, one should keep one’s eyes and ears open next to the collection in the form of memorabilia, but also for optional tasks. Do you follow, for example, the Nazi who pulls a helpless woman into a cellar room or does one just keep on walking? Although guards provide an attention indicator, but the disabled opponents can not grasp and hide unfortunately.

CALL OF DUTY 2017 IMAGES

CALL OF DUTY 2017 IMAGES

This is only allowed in the so-called “hero-deeds”, in which you not only interfere in scripted melee, but also grab wounded comrades and pull under pressure of time to safety – very nice! However, in the heat of the moment you often miss the chance to become aware of the possibility. Regardless of heroic deeds, one should keep one’s eyes and ears open next to the collection in the form of memorabilia, but also for optional tasks. Do you follow, for example, the Nazi who pulls a helpless woman into a cellar room or does one just keep on walking? Although guards provide an attention indicator, but the disabled opponents can not grasp and hide unfortunately. This is only allowed in the so-called “hero-deeds”, in which you not only interfere in scripted melee, but also grab wounded comrades and pull under pressure of time to safety – very nice! However, in the heat of the moment you often miss the chance to become aware of the possibility. Regardless of heroic deeds, one should keep one’s eyes and ears open next to the collection in the form of memorabilia, but also for optional tasks. Do you follow, for example, the Nazi who pulls a helpless woman into a cellar room or does one just keep on walking? Unfortunately, the disabled opponents can not grab and hide. This is only allowed in the so-called “hero-deeds”, in which you not only interfere in scripted melee, but also grab wounded comrades and pull under pressure of time to safety – very nice! However, in the heat of the moment you often miss the chance to become aware of the possibility. Regardless of heroic deeds, one should keep one’s eyes and ears open next to the collection in the form of memorabilia, but also for optional tasks.

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Do you follow, for example, the Nazi who pulls a helpless woman into a cellar room or does one just keep on walking? Unfortunately, the disabled opponents can not grab and hide. This is only allowed in the so-called “hero-deeds”, in which you not only interfere in scripted melee, but also grab wounded comrades and pull under pressure of time to safety – very nice! However, in the heat of the moment you often miss the chance to become aware of the possibility. Regardless of heroic deeds, one should keep one’s eyes and ears open next to the collection in the form of memorabilia, but also for optional tasks. Do you follow, for example, the Nazi who pulls a helpless woman into a cellar room or does one just keep on walking? but also grab wounded comrades and pull under time pressure to safety – very nice! However, in the heat of the moment you often miss the chance to become aware of the possibility. Regardless of heroic deeds, one should keep one’s eyes and ears open next to the collection in the form of memorabilia, but also for optional tasks. Do you follow, for example, the Nazi who pulls a helpless woman into a cellar room or does one just keep on walking? but also grab wounded comrades and pull under time pressure to safety – very nice! However, in the heat of the moment you often miss the chance to become aware of the possibility. Regardless of heroic deeds, one should keep one’s eyes and ears open next to the collection in the form of memorabilia, but also for optional tasks. Do you follow, for example, the Nazi who pulls a helpless woman into a cellar room or does one just keep on walking? Now lets see the response from the people on Call Of Duty 2017 World War 2.

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